Be Kind To Yourself
Combo Manual

Chapter 1:
First Principles

1.
Speed increases temporarily
with every send-off.

2.
Speed increases permanently
with every finished combo.

3.
Send off stones of the same kind (◉ or ▣)
or any number of pairs (▣◉, ▣▣◉◉) etc.

Hyperstones Diagram

4.
Breaking combos before they get dangerous is the only way to achieve long-term life goals.

5.
Death does not break a combo.
Game over does.

User Interface Diagram

Chapter 2:
Group Scoring

Stones of the same kind

N2 x 10

40
90
160
250

Pairs of Stones

P4 x 10

+ 10
+ 160
+ 810
+ 2560

Symmetry fails

N x -1000*

-1000
+ -3000
+ -10
+ -5000
+ -6000
+ -10
+ -7000

*Asymmetries with a difference of exactly 2 are counted as -10.

Chapter 3:
Modifiers

Combo Modifier

COMBO x SUM(SCORE)

Space Owl Modifier*

same kind5x

+ 5 X 40
+ 5 X 90

pairs5 x P X

++ 5 X 10
++ 10 X 160
++ 15 X 810

*Only applies with a single owl in a send-off!

On The Beat Modifier

3X

You gotta activate all stones and send off the whole group on the beat.

Artifact Modifier*

3X

*Non-gem-shaped artifacts unlock memos.

Chapter 4:
Notes

GOAT?

GOAT is a special scoreboard category that merges several metrics into one. The formula multiplies score, longest combo, and maximum combo value and divides the result by time to 100k. It then divides this number by 10 billions.

You become GOAT if you achieve a score of more than 1.

(On a web scoreboard, the number is multiplied by 1,000 because there are no decimals.)

Upside down?

If you’d like to play the game upside down, use Playdate’s own accessibility setting. It provides a better experience thanks to a system-wide change in controls. Find this option from Playdate’s main menu » Settings » Accessibility » Upside Down.